EA Digital Illusions CE
Exient Entertainment (Wii)[1]
Publisher(s) Electronic Arts
Director(s) Craig Sullivan (Creative)
Henry LaBounta (Senior art)
Producer(s) Matt Webster
Designer(s) Matt Follett
Series Need for Speed
Engine Chameleon[2]
Version 1.2 (PlayStation 3, Xbox 360)
1.0.5.0 (PC)
This
November, Need for Speed Hot Pursuit will transform online entertainment
for this generation. Criterion Games is redefining the meaning of cops
versus racers by providing players with the opportunity to play a full
career as either a cop or a racer, advancing through the ranks by
accruing bounty.
Players will experience stunning speeds, takedowns and getaways as they chase, battle, escape or bust their buddies.
The innovative Need for Speed Autolog is poised to re-think head-to-head
social competition by changing how people connect, how they communicate
and how they play games with each other. Through Autolog, Need for
Speed Hot Pursuit dynamically tracks and shares performance and stats so
your friends actually drive your gameplay experience. So, whether
youâ™re online or offline, the connected experience is at the heart of
Need for Speed Hot Pursuit.
1. OS: Windows® XP SP 3 (32-64 bits) / Windows Vista® (32-64 bits) / Windows 7® (32-64 bits)
2. CPU: Intel Core® 2 Duo 1.8 GHZ or AMD Athlon X2 64 2.4GHZ
3. RAM: 1.5 GB Windows® XP / 2 GB Windows Vista® – Windows 7®
4. DISC DRIVE: DVD-ROM, 8 speed
5. HARD DRIVE: 6.5 GB
6. VIDEO CARD: 256 MB DirectX® 9.0 compliant card with Shader Model 3.0 or higher
7. SOUND CARD: DirectX 9.0 –compliant sound card
8. COMPATIBLE VIDEO CARD CHIP SETS: ATI® RADEON® X1950, HD 2000/3000/4000/5000 series NVIDIA GeForce® 7/8/9/100/200 series
9. ONLINE: 2 – 8 players, 512 Kbps or faster
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